Checked out the damage system in this game... uber realistic and as claimed by the producer:
"Colin McRae: DIRT's damage system is powered by Codemasters' proprietary engine, Neon. It gives some pretty detailed vehicle and environment damage effects, and the soft body damage system replicates perfect deformation on any vehicle from any impact."
Each individual car in the game is also modelled to a fine degree of accuracy. Each car has specific weak points and strengths, ensuring that they will break, bend, warp and disintegrate realistically and in fantastic detail. Anyway, check out the vid. It also comes with commentary from DIRT producer Alex Grimbley.
That's one game I MIGHT consider getting, heh. Out now for Xbox360. Coming to PS3 in September.
No comments:
Post a Comment